The interaction between games and movies has always been a bit awkward. Looking at it alone, there are works that generate huge commercial value and even form the cultural value of loyal fans in both fields. Each has masterpieces and even masterpieces. However, when the two “crossed the field” with each other and tried to extend the IP value of their respective fields, there were not many successful cases, and the few successful ones were far from reaching people's expectations. While film work changes to games, commercial success can be short-lived from time to time, but few continue to become evergreens of games, and there are not many commercial successful works in game-adapted films. No, the recent game masterpiece " "Assassin's Creed" is folded again. In this context, the "Resident Evil" series of movies have become the field of game adaptation movies. It is a rare case that continues to be filmed into a series, and the reputation is relatively stable. Note that it is "stable". This series may hardly have a good review, but Shaping with a distinctive style and role is already a classic case worthy of respect in this field.
To some extent, "Resident Evil" is a Milla Jovovich movie. As the actor of the protagonist Alice in the series, she has been the soul of the series throughout this series. In 2002, the first "Resident Evil" came out, and the evaluation at the time was actually quite good. As a movie adapted from a game, it not only retained the background and feel of the game, but also used a game-like rhythm to make the level of familiarity with the game vary. The audience enjoyed it. Yes, the "Resident Evil" series seeks a simple story clue + desperately contrasting the heroine's suffering and martial arts advancement, simple but not simple, so on the surface it feels like a popcorn movie is not new, but it is easier to make the game Many original characteristic elements are reflected in it. The just missed "Assassin’s Creed" just wanted to have a historical and religious story like the original game. It is not good enough to tell the audience. It is very dizzy to make a movie. Choice.
Alice in "Resident Evil" is very reminiscent of Ripley in the "Alien" series. The two female characters are full of sadness and are fighting for their own destiny. Therefore, for these two characters, It is difficult for me to come up with the term "heroine". There is not much heroism here, and what I see is a way of survival that cannot be done. In fact, when a film creates a protagonist with a strong personality, it is basically stable. Unlike some people’s perceptions, the more a movie like "Resident Evil", the more it needs a personality. The role is to support the scene, any film work needs a soul, when the plot is single-line, the characters become more important.
With the recent "Resident Evil: Final Chapter", this series seems to have officially ended. In fact, the ghost believes, strictly speaking, it should be Milla Jovovich's version of "Resident Evil" officially ended. As long as this game IP is still valuable, someday Hollywood will find another actor and restart it. However, this is something to say. Now when I refer to "Resident Evil", that is Alice and that is Milla Jovovich. In the last part, it is natural to give this character an explanation and an explanation to the suffering earth. The whole film still has no deep connotation. The core is still the old-fashioned conspiracy theory of human greed. This is a common routine in American personal heroism movies. Unlike earlier such movies, where the government is the evil protagonist. With the development of the times, terrorist organizations, Oligopoly companies and other powerful institutions play an increasingly important role in the torment of human beings. In fact, the core is to create an asymmetry in which individuals face power, in which tragedies and personal struggles are more tense.
In the last part, the process of Alice going straight to Huanglong is more like "going home". It feels like a journey to find the roots. It also involves you, me and me between the body and the clone. The cognitive confusion between true and false and false Confused, in fact, this topic itself can be extended with in-depth interpretation and discussion. However, if you are interested in such topics, please go to see Duncan Jones's "Moon". The "Resident Evil" series has always been self-aware. What is the place where it shines? In the last part, everyone is concerned about Sister A's headshot. Therefore, these connotative elements are all in the end. In the end, what we see is Alice's success. The director tried to further highlight Alice’s self-sacrifice spirit in the last film. However, as a commercial film, it still has to return to a happy ending. At every moment, we seem to feel that the creators of this film are reminding ourselves. , To make use of one's strengths, it is this seemingly stable and streamlined production process that makes this movie a more commercially successful movie adapted from similar games.
As a game-adapted movie, the "Resident Evil" series obviously cannot meet the expectations of gamers and fans, which is almost an inevitable fate. Game is a kind of experience that directly brings a sense of feeling, it is a relatively open form, especially modern games, the extension of the game is greater. Unlike movies, in terms of time, space, and cost, the original open space of the game must be "collected". It may even be possible to take the important elements of the game and completely re-weave the story. This will inevitably affect the original game players. The "memory" causes harm. "Resident Evil" retains the main elements of the game, but is not restricted by the original framework of the game. It boldly uses commercial film discussions to make it. On the contrary, it lowers the threshold of appreciation for non-game players and expands the audience to the extent that Later, when it comes to the "Resident Evil" series, more people have recognized it as an action movie series rather than a game-based movie series. For die-hard game fans, this may be a kind of "betrayal", but from a movie perspective, this is just a good way to go.
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