A kind of comparison, not independent art.

Velda 2022-04-24 07:01:15

The "Silent Hill" series of games, as a unique existence in RPG play, stems from the profound philosophical and ethical foundation contained in the game. Then, if this series of games is to be adapted into a film of the same name, I believe that the director and screenwriter must be such a person, that is, "with a sense of distress and sharp complexity". Clearly, then, the director of Silent Hill II: Apocalypse has no such philosophical skills. A remake of a game like this requires a sense of awe, and must face up to the Japanese's ability to create horrific nightmares and shoddy Hollywood-style methods. For the time being, I think that to create a successful "Silent Hill", we must start from the abstract theory of human nature and express the debate between good and evil in a very tragic way, rather than creating a few terrifying monsters and letting them go.
In high school, due to the reputation of the game, I found the games of "Silent Hill 2" and "Silent Hill 5: Homecoming" and played them quite a bit. However, because I am not very courageous, I have not been able to clear the two games. It can be said that "Silent Hill 2" is an absolute classic in the game. In this work, the triangular head becomes a strong and violent sexually suggestive symbol: sharp. That is to say, the triangular head cannot be just a violent triangular head, and this image cannot be simply imitated. For example, the director of the film, Michael Bassett, believed that the actor who played the triangular head was not strong enough, and he had moved the idea of ​​replacing the actor. However, the successful shaping of the role of the triangular head lies in the plot, not the body shape. If pure fans come to "Silent Hill 2" related information, they will find the heavy flavor animation in the game, which is chilling. This form of film, expressive suggestion, does not seem to succeed in games. That is to say, limited to Alyssa's plot, the personality of the triangular head cannot be complete. Because there is simply no room for that.
However, the failed character created by the movie is not only the looming image of the triangular head. In fact, the second-generation movies are always inseparable from the first-generation movies and the first-generation games. However, in the later generations of the game, the game plot has played a lot on the clues of Silent Hill, so that detachment has become a higher-level game completely separated from the Alyssa mode. The protagonist of "Silent Hill 5: Homecoming", his Silent Hill stems from the lack of fatherly love in childhood, rather the breakdown of the family, just like "Hannibal Rise", Silent Hill has become a person's self-spiritual alienation product.
The Silent Hill movie still has a long way to go before it can truly become an independent work of art, as the film director said, rather than a game accessory that gamers compete for. Like I said just now, the movie , cannot express what some games can express. However, the release of this shitty "Silent Hill II: Revelations" could lead to an unfortunate situation where the movie mode has not yet been explored and fans have already left.

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Extended Reading

Silent Hill: Revelation quotes

  • Leonard: My own daughter says I am corrupted by the darkness. She says I am a monster. He he, She is far worse than I am!

  • Leonard: Come closer so I can touch you.