I have never been so eager to hope that all the cakes in a big cake stall can be sold as soon as possible, because its owner is a little girl who broke into the military's anti-terrorist operations.
We have seen this topic discussion countless times: if there are nine children playing on a normal railway, and one child is playing on an abandoned railway, the train entering the station has no time to brake, as a station employee. Should you switch the railway and let the train rush up to the abandoned railway? If the ship sinks, ten survivors drift in the vast sea with their lifeboats, and the day of rescue is still indefinite. Should you kill one of them as food and let the other nine? Do people stay for a while?
"Eye in the Sky" turns this ethical and moral dilemma into reality. Colonel Catherine and her colleagues have been tracking a group of terrorists for six years, and finally waited until they entered the same house, and Seeing that they were preparing for a suicide bombing attack, they could launch "Hellfire" missiles justifiably and reasonably to annihilate them, when a little girl set up a big pie stall outside the wall of the house. According to estimates by military security experts, once the missile explodes, the probability of her being seriously injured is 65%. All those who direct and execute actions, including official legal advisers, began to torture, entangle, estimate, and play games.
But I think of another possibility, what if this is a game? What if this is a counter-terrorism game? In front of the computer screen, we watched the terrorists have entered the strike area, and the little girl was carrying a basket outside the wall to sell, facing a group of digital characters, whether we have such a difficult choice, whether we will have such a strong sense of morality, and delay Unwilling to hit the launch button?
The reason for this feeling is that the look of "Eye in the Sky" resembles a game. Whether it’s the bird’s eye view of aerial surveillance equipment, the angle of view of small household surveillance equipment such as the Beetle, where there is no dead-angle movement, or the facial recognition program and bomb damage analysis program used by military analysts, "Eye in the Sky" is exactly like one. A counter-terrorism game. We are God, the almighty manipulator, the eyes above the sky. Therefore, what "Eye in the Sky" reminds me of is not any anti-terrorist movie, but "Ander's Game". Everything that happens in the game is fake to the person who controls the game, and to the person in the game (digital character). It may not be virtual, but it may be true in terms of its own life and emotions.
In fact, for human elites, military leaders and politicians, this is a game. Pressing the launch button is not that difficult. Just like Stalin's famous saying: "The death of one person is a tragedy, and the death of one million people is statistical data." Whether they want a little girl to die or 80 people to die as a result of a suicide bombing is not in their consideration at all. They only consider public opinion, public opinion, and approval ratings. "If terrorists go out and commit suicide We have won hearts and minds if we explode, but if we blow up that little girl because of collateral damage, then they will be able to get talks.” And the way they make their decisions is not as careful as people think. The Secretary of State is now During a foreign visit, I had eaten my stomach and I just wanted to quickly give an order to get back to the toilet. The President was visiting China and was playing a friendly match with a Chinese teenager. He simply made the decision to launch an attack. Then his complexion returned to the table with ease.
Fortunately, this is not a game. Those who serve as commanders in the combat command room, serve as legal advisers on one side, and ultimately perform the missile launch mission are all living people with their own emotions, thoughts, and secular identity, and they have to bear it. Secular consequences. They did not accept orders one-way, but one by one, layer by layer, from their own point of view, they expressed their opposition, the official legal adviser, from the beginning to the end, opposed the attack, the military personnel on the missile launch mission, and even on the spot. Disobedience, as the movie "Twelve Angry Men" said: "Someone must oppose, based on the principle of treating life with care." It must be opposed, even if it is only for the sake of opposition.
These small objections and delays delayed the attack. From the general to the launcher, they had to wait a little longer, hoping that the situation would change subtlely. They could not interfere with the little girl's actions, and could only watch the big pancake naturally. The speed is naturally sold. Although their efforts did not achieve the expected results, their efforts themselves prevented terrorists from winning the war, because if they let the innocent die, they would become like terrorists.
In order to make them more like living people, the script sets some details of life outside of occupation for the main characters. At the beginning, Catherine was awakened by her husband’s snoring and was helpless to go out to walk the dog. This scene even made people think that this was not a counter-terrorism story. We didn’t know her identity until she put on her uniform. Then, the general bought the wrong daughter for her. The doll caused her daughter's dissatisfaction and had to let his subordinates resolve it. All these details, concise and efficient, give these characters a real texture.
But the weird thing is that this is clearly a movie, or a more realistic game. The identity, origin, position, sense of morality of all people, as well as their true quality as human beings, are all accurately calculated. What they look like, what clothes they wear, and what they say are all designed. All the plots, how to promote the plot, and what kind of discussion will arouse, at this stage of the film is only a brief summary, it has been discussed repeatedly and has been estimated. For the sake of political correctness, the main terrorists have even been designated as white, from Britain and the United States. Their plight, their opposition, and their tears are all fake. All of these are no different from games. What's more terrifying than games is that there are more choices in games. In the face of movies, we can only have one choice.
In the real world, no one has the slightest hesitation when launching missiles. No one has the slightest sense of guilt, no predicament, and no moral struggles when printing currency crazily. Having obtained the power to control a game, no one will take it lightly. Give up.
We are just the characters in this game.
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