If there are no diamonds, why do you need to work on porcelain?

Don 2022-04-19 09:02:09

pulpy.

From the plot to the actors, not to mention the shots and pictures, it is completely the product of gimmicks. Originally, a short film was eye-catching, but I had to make a feature film with the help of VR. There was nothing new in audio-visual style, narrative skills, and pictures.

Lens/picture
1. The problem of picture stabilization. The change of the position of the human eye will be processed by the brain to ensure the stability of the position of the objective object and the horizon. However, the image of the camera simulating the human eye cannot do this, and the shaking is so severe that it causes a sense of dizziness. The film does not try to solve this problem, and the effect is worse than the first-person perspective game.
2. Since the film needs to achieve the so-called first-person perspective, the size and position of the camera are more limited. The result is a low-quality picture (not just sharpness issues), and the wide-angle lens used is also uncomfortable to see. At the expense of most of the image aesthetics.
3. In order to complete the narrative of the "first point of view", additional adjustments should be made in screen transitions and camera switching. This film takes advantage of Herry's robot settings and uses screen glitches to make some demonstrations. This is probably the only thing worth mentioning in the entire film. But more of it is hard-cutting the lens under the shaking picture, and it is not done well, and you can see it with a little attention.

Narrative
1. The advantage of a first-person game lies in its greater operability and immersion. This is similar to VR, but VR has a high degree of freedom to increase immersion. Movies have no way of interacting with the audience, so they only talk about immersion. Has the film made it feel better?
2. Comparing a single-player game that is also a story with a movie, the advantage of the game's narrative effect lies in the immersion brought by the interaction, which further creates the illusion that the player "makes a choice" and strengthens the appeal of the plot. The sandbox world and open ending are one of the charms of the game. Personally, I think this is also an attempted direction for the future development of film narratives.

Incorporating the first person into the movie can certainly do better. The so-called hot, bloody, it is better to say simple and rude. This film is just a messy R-rated film.

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Extended Reading
  • Monte 2022-03-23 09:02:06

    Very cool, very handsome one! The application of the classic first perspective and headshots of shooting games such as cs to the movie is relatively new, the difficulty should not be small, and the male audience should enjoy it! The camera is relatively shaky, the whole process is high-energy, violent and bloody, zero tolerance for betrayal, no mercy! The heroine is a bit imitating the big cousin

  • Jazmyne 2021-12-20 08:01:05

    As a game lover, I really like this movie. Although the first-person plot is not full enough, after watching the movie, there is a kind of thrill of clearing a game. It is really cool. The rhythm is very tight and there is no urine point.

Hardcore Henry quotes

  • Henry's Father: You... little... pussy.

  • Jimmy: Like my father always said, a grenade a day keeps the enemy at bay.