The picture on the left and right sides increases and decreases.
Such an anti-human lens, I'm too embarrassed to say the first person, such a simple detail can't be done well.
I can't imagine anyone's eyeballs follow their heads when they shake their heads. Even if they're not watching someone shaking their heads, even when they're on a phone, their vision is fixed at a certain point.
The eyeballs swayed along with it, so it's no wonder that you don't get dizzy, anyone can take a few seconds to try it.
There are many, many more similar shots, and the camera shake is really not called the first person.
The more you concentrate, the more so, the area of attention remains stationary.
Of course, if you have to say that it is a first-person game, then yes, after all, first-person shooters are inherently swaying.
But the biggest difference between the two is that in the game, the player is controlled, and the game itself doesn't know where you want to look, so it's impossible to keep paying attention to a certain area, you have to move the camera, otherwise you can't play. This is a compromise that has to be made.
But the movie is completely different. The protagonist already controls the movie, and it becomes ridiculous if it is similar to a game.
The so-called first-person movie is also not established.
If it is to deliberately create a first-person feeling, then I believe that many people cannot accept that kind of shaky footage. After all, it is not under their control and cannot predict the direction.
Even many people under their control get dizzy.
The whole film is like this, and many people will be rejected at the door.
If you want to express with the lens, you can, just add a black frame.
When shaking his head, there are displays on both sides of the black frame.
This is the most suitable feeling for the human eye.
You don't need to add it to the whole film, only the place where the head swings a lot, not slightly.
Don't say it's not good-looking, since it is called the first person, it is also used for publicity, and it is even more boring to make a fake.
The point is, this black frame can be uncomfortable on a monitor, but it's great for watching in theaters, where the background is all black and not noticeable or noticeable.
This completely simulates human vision.
To be honest, if the director is serious about this level, professional film critics must prefer it.
It is not so difficult for the audience to accept it, and it will not use any influence when watching the movie in the theater.
Moreover, it is suitable for human vision and can be more comfortable and not dizzy.
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