(I accidentally turned out the homework in 2008, and sent it out just to commemorate the young self)
what to do
——On the psychological concept in "Death Experiment"
To be a ballad, you have to pretend to be painful, to be a punk, you have to pretend to be angry, to be a metal, you have to pretend to be cold, to be a bel canto, you have to pretend to be deep
To be a farmer, you have to pretend to be honest; to be a leader, you have to pretend to care
To be a director, you have to pretend to be cultured, to be a boss, you have to pretend to be rich, to be a lover, you have to pretend to be tolerant.…
This is a very interesting post I read recently called "What to do with what you do". Originally, a few complaints from the landlord who played music were added by later netizens, making the short sentences more and more interesting, and finally turned into a huge group of thought-provoking comparisons.
The reason why this post is mentioned is because in today's game psychology class, the teacher showed a film called "Death Experiment" - 20 people underwent a scientific experiment within two weeks. People can be paid $2,000. The experiment is set in a virtual prison, and the purpose is to study the patterns of human aggression in enclosed spaces. Of the twenty participants, eight were chosen as jailers and twelve were chosen as prisoners. In the beginning, everyone experimented according to the rules; but as the days passed, the experiment quickly deteriorated, the jailer discovered the power and pleasure of holding power, and the prisoner found that dignity and body were tortured and ravaged. The confrontation between the two gangs led to uncontrollable and terrifying consequences. The story stems from a very famous experiment in the psychology industry - the Stanford prison experiment (Stanford prison experiment) was a research group led by American psychologist Philip Zimbardo in 1971, located in the basement of the Stanford University Department of Psychology Building A psychological study of human responses to captivity and the effects of captivity on authority in prisons and the behavior of superintendents in a mock prison conducted by Stanford University college student volunteers serving as guards and prisoners. Prisoners and guards quickly adapt to their roles, step by step beyond pre-set boundaries, leading to dangerous and psychologically damaging situations. A third of the guards were rated as displaying "true" sadistic tendencies, while many prisoners were emotionally traumatized, with two having to withdraw from the experiment early. In the end, Zimbardo was warned about the growing prevalence of anti-social behavior in the subject and terminated the entire experiment prematurely. Prisoners are kept in small cells, lonely and helpless, and they start to behave depressed and irritable. The guards feel the thrill of commanding others, and the supreme power fascinates them. Unlike bloody violence, and media comments that deeply reflect the darkness and ugliness of human nature, this film actually only focuses on a psychological concept: role-playing on psychological influence and behavioral control.
What is role-playing: When a person has the conditions to play a role and acts according to the behavioral norms required by this role, it is called role-playing. The psychological characteristics of people accepting the influence of the outside world or other people's wishes, ideas, emotions, judgments, and attitudes. It is a psychological phenomenon in which people or the environment send information to the individual in a very natural way, and the individual accepts this information unintentionally and responds accordingly, which is called psychological suggestion.
There is an old saying in our country that compares the heart to the heart. In recent years, the society has promoted a concept called empathy. That is to say, some things are not done willingly, but this role has been endowed with a unique kind of character in the heart. images, and each image comes with a complete set of codes of conduct. That is to say, all the actions of the jailer in the movie, such as beating prisoners violently, forcing prisoners to meet their unreasonable demands... are completely based on the character's point of view. He himself has no tendency to abuse others, but since he put on a police uniform From that moment on, he will unconsciously act like the jailer in his mind, and those prisoners who don't resist at all except No. 77, they are not born masochists, but the role of prisoners makes them He believes that he has no right to resist.
It means that if everyone thinks that you are wrong, you will not believe that you are right in the end.
The experiment turned into a bloody slaughter, too much for the realism of role-playing,
And this film magnifies the influence of this psychological coercion, which eventually leads to the exposure of the ugly side of human nature.
In addition to the virtual RPG games on the computer, various live-action role-playing games are now popular, such as cosplay, uniform temptation, and transvestite, which is popular in the Japanese animation industry.
In fact, it is also commonly used in psychology to treat some mild mental illnesses. For children, role games can stimulate children's imagination, and children will gradually show the behavior patterns of the roles they play by simulating various roles. If they often play the roles of older brothers, sisters, fathers, mothers, etc., they will naturally have more mature thoughts and words and deeds. This is the educational function of role play.
In addition, the film is classified as a thriller. In fact, in addition to reflecting this series of problems, its screening also has a subtle impact on the audience's psychology. While watching the film, I also paid attention to my classmates who watched the film as well. In fact, our situation is similar to the film, it is also in a closed environment - classroom & prison, is also forced to do one thing - role-playing & watching the film, also has the temptation of interest - 4000 marks & After watching the thesis assignment, if you don’t persist until the end of the experiment, you will not be able to get a considerable reward of 4,000 marks. If you don’t insist on watching the film, you will not be able to complete the after-view thesis assignment. Therefore, no matter how bad or dangerous the living environment is, the "prisoners" and "prison guards" must persevere. Even if many students, especially female students, the film is already bloody and terrible, but they still carefully cover their mouths and continue to watch.
Of course, putting these two things together doesn't mean anything else, they are two completely different things, and they are not the same thing. But this just confirms from the side that the power of psychology is extremely powerful, and the teacher's setting of similar film environments here and now when showing the film also appropriately assists everyone to deepen the immersive psychology reflected in the film. understanding.
In "Farewell My Concubine", Cheng Dieyi used his tragic life to deduce a sentence: If you don't go crazy, you can't live. Similarly, for this film, it can be said that it is impossible to make a film without wind and magic. As the last teacher said, not all psychological experiments are as terrifying as death experiments. All the topics that we human beings have to overcome but can never overcome are, in the final analysis, only psychological problems.
December 4, 2008
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