After watching the second part, I was really shocked by the halo of the monster's protagonist!
The monster setting at the beginning of the first part is indeed relatively buggy. The shell is immune to all physical and magic attacks, and the combat effectiveness of listening to voices is overwhelming. But when it comes to the bridge where my father sacrificed his life to save his family, an ordinary family pickup truck can withstand the output of the monster for so long? ! What are you kidding? What about a tank? Well, can't we just enjoy the monster sitting in the tank and crying like a child who can't open the candy box?
Monsters have no sight, all actions rely on hearing, and they seem to have no sense of smell. So, can we put a remote control thing that can sound at two farther points and start walking the monster happily? Or arrange various traps and wait for the monsters to experience one by one? You must know that we humans have a racial talent for traps!
After reading the second part, I realized that the monster is still a landlubber! ! ! My God, how dare you come to earth like this? Don't you think the earth is really dangerous? ! ! I can't complain anymore here...
Finally, let me summarize the monster:
Advantages: 1. The shell is invincible. 2. The movement speed and agility are acceptable. 3. The physical attack power is also said in the past.
Weaknesses: 1. Sensitive to sounds of a specific frequency (the kind that break the defense directly) 2. A blind man has no other senses except ears. 3. Land duck
Can such a thing actually walk sideways on the earth? ! I really got it! Humans within the protagonist's halo range must have a debuff "IQ zero", otherwise this monster can go three rounds under the hands of a normal person, even if I lose! Don't forget how human beings got to where they are today. What we are best at is hunting and teamwork. Which of those large carnivores on earth is not a hard stubble? Most are now endangered!
Finally, I would like to say that when designing monsters, screenwriters can design monsters a bit stronger instead of treating humans as idiots
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