The game setting of the adapted movie is full of sense, and the camera clips and screen jumps are quite similar to the prompts for breaking through the level. I do not expect to reproduce the essence of the series spanning more than ten years in two hours, but the efforts in restoration are still visible.
I miss the Wailing Wall in Jerusalem, the churches in Florence, the roofs of Washington, the sandy beaches of Havana, the streets of Paris, the fog in London. Unforgettable the spectacle of the Crusades, the magnificence of the Renaissance, the difficulty of the War of Independence, the glory of the pirate years, the blood of the Great Revolution, and the modern flavor of the Industrial Revolution. Thank you to Assassin's Creed for being with me for ten years and taking me on a journey through history. A movie can't be all that beautiful, and it's enough to have a powerful soundtrack and a leap of faith.
However, the essence of Assassin's Creed lies in stealth, assassination, and key blows at key nodes to key characters, thus bringing about an impact on the historical process, rather than teamfights at every turn. If world history is a history of violence, then assassins are masters of the art of violence. "Listen to the thunder in a silent place, stir up the situation and let it go" is the creed we want.
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