The selling point of "The Raid" is that it can be played non-stop for 100 minutes, and the storyline is summed up in one sentence: a group of special police officers are sent to anti-drug, but they fall into a trap and have to fight their lives to escape. The story is simple, but in order to show the action scenes as much as possible, the director adopted a rather gamified method - from the first floor to the fifteenth floor, hit the top to catch the boss one by one - the standard solitary hero mode, I don't blame the director for his generosity Acknowledging, "We just borrowed from "Die Hard".
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The Raid: Redemption reviews