Movies and cities interact and are inextricably linked. As Canadian film studies professor George Melnyk said, "movies actually have an 'urbanity' attribute". Science fiction films establish the connection between space, scenes, characters and film stories through the multiple presentation of city symbols. In the future society where everything is a medium, the human body is also embodied as a media platform, increasingly manifesting as a kind of "body spectacle". In "Ghost in the Shell", highly developed technology outlines the urban situation at both ends of the world and data-controlled, "Cyborg" loaded with electronic prostheses or biochemical people with "organless" bodies It can travel freely between real and virtual spaces at any time, and body parts can be dismembered, assembled, reproduced or preserved like machine parts, and can also be sold and consumed like commodities.
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