Jumanji has a second installment. I'm not a fan of European and American dramas, so they didn't pay much attention to the publicity they released. The first one gave people the feeling that it was such a tense atmosphere that you would take a breath and breathe a sigh of relief when you cleared the level. This time, it doesn't feel that way. This is a bit of a disappointment. New elements have been added to the character story. The grandfather and the best friend of the year were noisy all the way, from the reality to the game. The old man's long-winded and babbled, and the acting is very good. However, I still think it's a problem with the script. Although I wrote the old man's long-winded and slow-moving style, it also lacks the old man's wisdom. The old man looks stupid. "There is an old family, and if there is a treasure." Before working together as a restaurant, there must be a part of them that they are good at.
Forcibly wasting life is a bit unreasonable. Counting it down, I feel that half of the life value in it is forcibly wasted. Quarrel, fight, waste one; get killed by a switchblade with a long-range artillery; Alex saves the horse, and wastes two all the way. It feels like the screenwriter just left him with one life. Every time I die, I feel so casual, forcing everyone to have only one life left. In the first part, every life is cautious, and sacrifices for the team members account for the majority, because everyone is afraid that they or the team members will be trapped in the game forever, so every action is very careful and cautious. In the second part, it seems that everyone knows that it will definitely clear the customs, so everyone has a lot of heart, and the overall feeling of nervousness and anxiety is less.
The role reversal is wonderful but not stunning enough. I thought the game would be a little more difficult when picking fruit, for example, the pond has electricity and there are man-eating fish. Since it was found that the roles could be interchanged there, why didn't everyone switch there, did everyone become stupid? Or is it necessary for the plot, wait until all the staff arrive before changing, and wait for the horse to arrive? But I have to say that there is a role swap, which gives the story a novel twist. Change to the role you want to have a more combative appearance, and replace the two old people with the weakest two roles. Using the grievances and grievances of the two old men to elevate the plot is not pleasing.
The game setting of this one is not as exciting as the first one. The character image of NPC is not very clear. The big boss is a forced big boss. To be honest, this boss is a bit weak. Both the ostrich and the switchblade are stronger than this big boss.
So the flightless ostrich wins. After reading the whole story, I feel that it is very fast, and it feels like water injection. But still looking forward to the third part.
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