Generally speaking, the author likes this kind of adaptation very much. The director and screenwriter did not impose their own will, and did not excessively tamper with or delete key plots and wonderful plots. It can be said that the degree of completion is high. clone. Similar success stories include K-Stars and The Hunger Games. Examples of adaptations that the author thinks are very unsuccessful include "Harry Potter" and "The Lord of the Rings". The former misses the point and misses a lot of wonderful bridges, while the latter disrupts the narrative context even more hateful. A lot of tampering with the original plot.
A classic sci-fi blockbuster like Ender's game is short but rich in content. When adapting a movie, there is no need to put all the content into one movie. It can be split into two episodes. A more abundant film length to show the plot of the characters and some of the points discussed in the book, and even the final battle can be expressed in more detail, but this is only the author's false remarks.
In fact, Ender's game, as a hardcore science fiction novel, has a relatively small audience, and if you insist on emphasizing scenes and wars to suit the current audience's taste, you will probably repeat another sci-fi masterpiece "Starship". "Paratrooper" was adapted into the same mistakes as "Starship Fleet", which was not even as trash. The director and screenwriter of Ender's game is a bit of a conscience anyway. But it would also make the movie less popular with domestic audiences like The Hunger Games.
For example, the plot of the training for more than an hour at the beginning of the movie is about two-thirds of the proportion in the book. Although the movie has deleted many wonderful sidelines in order to highlight the plot of the main characters, it does not have much impact on the whole. , but since the movie does show a bit of a mess, I guess a lot of people will be very bored, just as they are not bored with the Hunger Games opening more than an hour of plot. And the last Ender's game, I am afraid most people will think it is too short, and the subsequent plot is irrelevant. In fact, the plots of those mock battles and the final battle itself are very small, and even the subsequent plots after the war occupy a certain amount of space in the book. The movie is also quite honest, and the length of the film is faithfully allocated according to the length of the original book, so we can see that after the climax of the movie, there will be such a large follow-up ending.
An attentive audience might be able to spot that Harrison Ford's Principal Graff was actually taking advantage of Ender all the time. We can guess his purpose from the dialogue between Principal Graff and his female assistant and the related episodes. In fact, Ender's International Fleet set up battle schools in order to maintain political power, and the children in battle schools were deprived of their normal childhoods and became unnecessary victims of political struggles.
There is also a very interesting detail, which is the mental game that Ender often plays, which is a very important plot prop. This game program has its own sense of autonomy to some extent, but at the same time it is also controlled by Principal Graff.
We may all feel the maturity of Ender's intellectually powerful ideas, but he has experienced two psychological breakdowns. Ender's original captain, Bonzo Malid, was jealous of Ender's abilities and tried to murder Ender, but Ender killed him in self-defense. Ender suffered a psychological breakdown as a result, but got out of the shadows with the help of his sister, Valenti Viking. The second psychological breakdown occurred after the final battle. Ender found that he was always used by the international fleet, and finally wiped out the entire Zerg. At the age of 11, he also became an unprecedented massacre, so he fell into another psychological breakdown.
Back to that mind game program. Everyone may wonder about Ender's strange behavior at the end of the movie. Regarding the plots related to psychological games, although the movie has made considerable changes to the original work, mainly changing the causes and consequences and the timeline, and deleting many irrelevant plots, the main plot movies have still made relatively complete reservations. Ender had discovered that some Zerg used telepathy to communicate with him, which was the source of his nightmares at the High Command School. Through the Zerg-built network linked to the Battle School's mind game program, Ender learned that the Zerg battle originated from misunderstandings and communication difficulties on both sides, and that the Zerg still had one last queen to survive. That's why Ender ran to the place in the dream and found the cocoon of the Zerg queen, and brought the queen sleeping in the cocoon, and set off with his sister Valenti Viking to find a planet suitable for the revival of the Zerg. trip.
The author still can't figure it out, Ender's sister Valenti is a very important character, because Mao, she has so few scenes in the movie, and that actor Abigail Branslin is indeed a little sunshine, the director Don't give face to beautiful women, this is not killing, or what?
The ending of the movie is a story linking the previous and the next, which leads to the sequel to Ender's game, the spokesperson for the dead, but whether the film will continue, the ghost knows.
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