Warehouse 13 movie plot
2021-12-25 08:01
At a museum reception held in Washington District of Columbia, an ancient head sculpture issued a call to evil forces, making a staff member of the museum enchanted and rushing to the US president who just came in with a sharp weapon. The Secret Service Agent Michael Belling ( Joanne Kelly ) and Agent Peter Latimo ( Eddie Mcclintock ) were not afraid of danger, protected the president, and resolved the stone crisis. On the night of the two accidents, they received a letter of commission from Mrs. Frederick (CCH Pound), a mysterious high-level government figure, and went to a sterile land; barren land; wasteland; wastes; to perform tasks and tasks as a partner in South Dakota. The time limit for execution is-there is no time limit. This top secret location is called Warehouse 13. This place turned out to be a huge warehouse, and the things kept in the warehouse are some very peculiar "collections". These collections are collected from various places, and the new work of these two agents is looking for art with "unknown abilities" Collections.
The task of Pete and Myka is not only to track mysterious supernatural objects, but also to assist the administrator Artie to control the warehouse. This warehouse is too big, Artie has lived here for decades, but couldn't figure out all the circumstances. There are several areas in the warehouse that deserve special attention, especially the "Dark Vault", which stores super dangerous things. In addition, the warehouse not only stores items, but also people.or "detainees". There is a "Bronze Sector" in the warehouse where some of the most dangerous and scariest guys in the world are imprisoned. No one knows their names, but they are as powerful as Adolf Hitler . Once they escape, the world will fall into crisis.
The supernatural objects in the play are more and more complicated than those in " Eureka " and " The Lost Room ". If you have watched those two episodes, you will know what these objects might look like. The items in each episode are different. In addition to the things that appeared in the plot introduction, the screenwriter also specifically mentioned Adolf Hitler's "Magic Sound Microphone".
There may be legends in this world. At a museum reception in Washington District of Columbia , the female agent Myka Bering knocked down this crazy staff member. On the other side, Agent Pete Lattimer, who had discovered the problem with the ancient stone statue in advance, was scurrying around holding the statue, because the statue was exuding a terrible power that made him unable to control himself. A mysterious old man came to the chaotic museum. He solved the stone statue crisis with a bunch of unknown instruments in front of Pete. The world soon became peaceful, but the work of Myka and Pete officially began!
Soon, Myka and Pete received a letter of commission from Mrs. Frederic on the night of the accident. As partners, they went to a sterile land; barren land; wasteland; wastes; mission in South Dakota . The duration of the mission was-none time limit. When the two came to the door of a huge warehouse that looked dilapidated in appearance, the mysterious old man who solved the crisis that night appeared again. He introduced himself as Artie Nielsen and was also an agent. His duty was to take care of 13 No. Warehouse, what makes him even more happy is that starting from today, Myka and Pete will work here as his subordinates.
After 10,000 reluctant Myka and Pete walked into this huge warehouse that had been abandoned on the outside, they were completely stunned. The warehouse gate was built with a mountain back, and they only found out when they walked into the warehouse. In order to store countless goods, this mountain has been hollowed out, and every piece of goods stored here has a great background, and supernatural phenomena have become accustomed here. If Transformers is a huge robot, then a group of Megatron from this warehouse can be easily installed; if there are many unsolved mysteries in world history, then you can find the answer here; if If you want to know if there are really aliens, Loch Ness monsters, Aladdin’s magic lamps, or even arbitrary doors, then come to Warehouse No. 13 and look through them. There are only things you can't think of here, and nothing you can't find. For example, if you make a wish for a teapot and rub its outer wall, something will be randomly generated in it. A football, after you throw it out, it will go around the earth on its own, and then return to the thrower a few days later (of course, it's a different story for you to be stunned by it). There is also a "magic wallet". Whenever Myka picks up it, her dead lover will appear in front of her as a "wisdom spirit" and "point and support" her. Many objects are of unknown origin, but the functions are "quite powerful".
In this unimaginable space, Myka and Pete will face many problems. The scientific common sense in the past is useless here. A carelessness may lead to a world-class disaster. This is not a warehouse, but A magical world. Coupled with the fact that the old administrator Artie Nielsen has a weird temperament because of living alone for many years, staying here is really harder than death. Myka and Pete, the partners who were originally colleagues, liked to quarrel before, but they had to rely on each other when they came here. Bizarre accidents that occur at any time will make the two feel at a loss, but the strange phenomenon they see is only the tip of the iceberg in Warehouse 13. More unexpected events will continue to happen. They are not looking after the warehouse, but witnessing the moment when a miracle occurs.
Extended Reading
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[repeated line]
Claudia Donovan: Knock, knock!
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Artie Nielsen: Y'know what the Talmud says? When someone's comin' to kill ya, get up early, kill 'em first.