Finding Nemo Ocean design
2021-10-13 18:32
Someone once thought that the effect of burning flames could not be virtual, but the facts proved the omnipotence of high-tech software. As a result, Pixar positioned its next target in flowing water, which is a simulation realm that is more difficult to surpass. Of course, this time the ocean can no longer be the clear and transparent water in "Daughter of the Sea". Andrew Stanton created a very natural image of the sea bottom.
The lights and colors appearing in the cartoon are a bit richer than the colors in the actual ocean. The bottom of the sea is usually dim and deep. The sunlight cannot reach the bottom of the sea through the sea. The objects on the bottom of the sea will show different colors with the distance, but The sea water in the movie always maintains a saturated color. Although it is a bit unreal, the effect is really good.
Extended Reading
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Marlin: Where's Nemo? Where is he?
Bloat: [pointing frantically] Dentist! Dentist!
Marlin: What's a dentist? What is that?
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[Gerald the pelican seems to be choking]
Nigel: [casually] Alright Gerald, what is it? Fish got your tongue?
[Gerald opens his mouth to show this is indeed the case]
Dory, Marlin: Aaaaahh!
Nigel: Love a duck!